﻿using strange.extensions.context.impl;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace NormalBattleIoc
{
    public class NormalBattleIocBootstrap : ContextView
    {

        void Awake()
        {
            this.context = new NormalBattleIocContext(this);
        }

        void Start()
        {
            //GameObject.Find("BattleCamera").AddComponent<ScreenAdapt>();
        }

    }
}
